VRChat community survey, 21,595 responses, Oct 2026

What VRChat's AI survey shows.

VRChat surveyed players about AI use in worlds, and then it published a plan based on the results. The page below presents this data visually, explaining VRChat's decisions.

44,472
Average concurrent users in October
21,595
survey responses in one week
35%
of last-30-day Steam reviews are positive
+16.4%
average players online at once, Oct 2026 compared with Oct 2025
01 / DEMAND FOR AN AI LABEL

95% want an AI label, but they disagree on how it should work

The main finding in VRChat's post is that 95% of respondents want a label for AI use. The number tells VRChat very little about what to build, because respondents disagreed on almost every detail of the label.

VRChat gave respondents eight example categories and asked them to build their own labeling scheme, and they came back with 3,141 different combinations. The most popular combination was chosen by fewer than 10% of respondents.

So the 95% agree on a general wish, which is that they want to know what they are walking into before they join a world. They don't agree on a specific design that VRChat could build.

The post reads the 3,141 combinations as a sign that the community is confused. A simpler reading is that the community agrees on the goal and disagrees on the specific solution.
Q: do you want an AI label?
95%
want a label don't want a label (5%)
Support for the label schemes respondents proposed
most popular scheme, with under 10% support the other 3,140 schemes

Illustration with one dot per percentage point of respondents.

02 / AVOIDING AI WORLDS
Would you avoid an "AI-assisted" world on purpose?
33%
67% would not
would avoid itwould not
Two thirds of respondents would still visit a world labeled "AI-assisted".
37%
of everyone who wrote in said some version of "AI as a tool is fine, as long as a person is doing the creative work."

Most respondents want information about AI use, and few would avoid AI worlds

Only a third of respondents would deliberately avoid a world labeled "AI-assisted".

So most of the 95% who want a label would use it as information, and only a minority would use it to filter worlds out. VRChat's decision not to ship AI filters fits its own survey data.

The 37% who said AI is fine as a tool set a condition that sits between banning AI and allowing anything, which is that a person must make the creative decisions. Apart from the creator, almost nobody can check whether a world meets that condition.

03 / AGREED PRIORITIES

Respondents agree most on quality and honest world listings

The survey rated three items as least divisive, including among respondents who use AI themselves. Each item protects players from being misled, and none of them depend on which tools a creator used.

VRChat's plan uses the same three items. It puts accurate thumbnails first, discovery that rewards quality second, and in-game feedback third.

Rated "very useful" / "least divisive"
Guidelines against misleading thumbnails81%
Discovery that rewards quality72%
In-game feedback (likes / dislikes)69%
An AI label95% want one
The item with the widest demand, an AI label at 95%, has no agreed design. The item with the lowest support of the four, likes and dislikes at 69%, ships first, because people agree on how it should work.
04 / STEAM NUMBERS

Steam shows near-record player counts and mostly negative recent reviews

VRChat's post doesn't mention its own Steam numbers, so they are listed here. "Concurrent players" means the number of players online at the same time. The monthly average grew from 1.14 in January 2017 to 44,472 in October 2026, and the all-time peak was 74,217 in February 2026. Over the last 30 days, only 35% of Steam reviews were positive, compared with 70% across all 180,448 reviews ever posted.

Monthly average concurrent players, Jan 2017 to Oct 2026
61,347
in game at the last snapshot
1 Nov 2026, 02:00 UTC
64,804
24-hour peak
74,217
all-time peak, Feb 2026
44,723
30-day average
3,690
reviews in the last 30 days,
35% positive

Positive Steam reviews, all time and last 30 days

70%
all-time
180,448 reviews
35%
last 30 days
3,690 reviews

VRChat has near-record player numbers and only 35% positive recent reviews, so players are unhappy but they are not leaving. Steam reviews count the people upset enough to write one, and player numbers count the people who still log in.

The gap shows that the argument over AI has not cost VRChat players so far, whichever side of the argument you take.

The gap also supports the post's central claim, which is that no single group's answer should drive the plan. The group posting the most reviews is smaller than the group still playing.

05 / ENFORCEMENT

VRChat's case depends on enforcement, which the post covers in one paragraph

In the middle of the post, VRChat says: "we have no way to automate detection of something being 'misleading,' so early enforcement has been challenging, and we would face the same enforcement challenge with any type of labeling."

Because VRChat can't detect AI use automatically, every label it could ship would be self-declared, meaning the creator chooses it. A self-declared label is only as accurate as the creators who set it, and the creators with the most reason to lie are the least likely to set it honestly.

VRChat concludes from the enforcement problem that it shouldn't ship a label.

verifyno automated detection
→
labelself-declared
→
filterhas the same weakness
Without automated detection, every label is self-declared, and any filter built on those labels has the same weakness.
VRChat's claims compared with the survey numbers
ClaimNumberVerdict
Most respondents want transparency95%True, and it is the only thing 95% agree on
No single labeling approach has majority support3,141True, so no single set of label categories will satisfy most people
Filters would be misused33%Partly true. Two thirds would not act on a label at all.
Quality is the first priority81% / 72% / 69%True, and likes and dislikes are a sensible first feature
06 / ROADMAP

VRChat's planned features and dates

Item
Oct 2026 to Jul 2027
Collecting likes and dislikes
now to end of 2026
Showing ratings and using them in discovery
"once we have enough data"
Multi-image world galleries
H1 2027
"Human-authored" and "Tools used" labels
update by end of Q1 2027
07 / WHAT YOU CAN DO

Actions you can take

01

Answer VRChat's short survey about a "Human-authored" mark

VRChat prefers a "Human-authored" mark over an "AI-generated" label, because saying you used AI can feel like a confession. VRChat still hasn't decided what "Human-authored" should mean. It could mean that the creator used no AI tools at all, or it could mean that a person made all the creative decisions, which is what most respondents cared about.

Take VRChat's survey
a few minutes
02

Vote with your feet

Show what you want through what you do, instead of only through what you say.

  • Submit a Review for VRChat. Explain your perspective.
  • Play VRChat Less
  • Change your support for VRChat
  • Propose solutions
ongoing

Report made with AI, polished by humans.An AI model drafted the page and charts, humans verified and edited it.